[CF-Devel] Crossfire Scripting Extension, version 1.0.0b11

gros yann.chachkoff at mailandnews.com
Mon Jun 11 11:24:51 CDT 2001


This is the latest revision of Crossfire Scripting Extensions. 

What's new from b10 ?

- Event-handling functions completely rewritten (much more simple).
- Various bugfixes in death and attack handling.
- Preliminary support for multithreaded scripts using the pthread library 
(very early development stage for now).
- Some minor modifications in crossfire-message function (now allows an 
optional color arg).
- New crossfire-write function.
- The error-handling code should now be able to compile under Win32.

What is planned for b12 ?
- New script event triggered for armours whenever the wearer is being 
attacked;
- Basic multithread capabilities for asynchronous script execution;
- Character controller modification by scripts.

Those were initially planned for b11 release, but were too unstable or too 
less tested to be included now. The b11 release may be now stable and 
complete enough to be included into the main CVS tree.

See the README_SCRIPT file for details on how to create your own scripts.
A special scripted quest will soon be available (be patient !)

Feel free to send suggestions, bug reports and other things.

Chachkoff Y.
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