http://bugzilla.real-time.com/show_bug.cgi?id=373 *** shadow/373 Tue Jun 12 10:03:13 2001 --- shadow/373.tmp.30609 Sat Jun 16 23:06:36 2001 *************** *** 2,9 **** | beholders crash crossfire.csua.berkeley.edu server | +----------------------------------------------------------------------------+ | Bug #: 373 Product: Crossfire | ! | Status: NEW Version: CVS | ! | Resolution: Platform: All | | Severity: blocker OS/Version: All | | Priority: P2 Component: server | +----------------------------------------------------------------------------+ --- 2,9 ---- | beholders crash crossfire.csua.berkeley.edu server | +----------------------------------------------------------------------------+ | Bug #: 373 Product: Crossfire | ! | Status: RESOLVED Version: CVS | ! | Resolution: FIXED Platform: All | | Severity: blocker OS/Version: All | | Priority: P2 Component: server | +----------------------------------------------------------------------------+ *************** *** 19,21 **** --- 19,25 ---- the game to exit. (the dx client 1.25 says "socket error 10054" for me) It looks like the server also resets as well, because things I had just killed (using invoke holy word with no direction) are back when I relog. + + ------- Additional Comments From mwedel at scruz.net 2001-06-16 23:06 ------- + Peter has fixed this bug on his server (only server it should occur on, as its + the only server with beholder player characters)