http://bugzilla.real-time.com/show_bug.cgi?id=368 *** shadow/368 Wed May 30 04:53:43 2001 --- shadow/368.tmp.30834 Sat Jun 16 23:22:55 2001 *************** *** 4,11 **** | Bug #: 368 Product: Crossfire | | Status: NEW Version: CVS | | Resolution: Platform: PC | ! | Severity: normal OS/Version: Linux | ! | Priority: P2 Component: server | +----------------------------------------------------------------------------+ | Assigned To: crossfire-devel at lists.real-time.com | | Reported By: gour at mail.ru | --- 4,11 ---- | Bug #: 368 Product: Crossfire | | Status: NEW Version: CVS | | Resolution: Platform: PC | ! | Severity: minor OS/Version: Linux | ! | Priority: P4 Component: server | +----------------------------------------------------------------------------+ | Assigned To: crossfire-devel at lists.real-time.com | | Reported By: gour at mail.ru | *************** *** 22,24 **** --- 22,33 ---- WBR Gour + + ------- Additional Comments From mwedel at scruz.net 2001-06-16 23:22 ------- + This is a client/documentation issue. The unix clients do support locking items + via mouse/shift key combination. If players want to be able to use extended + text commands to lock entries, this should be added to the client, but IMO most + people will probably prefer the the mouse method instead. + + While the server may have support for 'marking' objects, that is really a left + over and is something the client should do.