[CF-Devel] [Bug 368] Changed - 'lock'-commands doesn't work

bugs at real-time.com bugs at real-time.com
Sat Jun 16 23:22:55 CDT 2001


     http://bugzilla.real-time.com/show_bug.cgi?id=368
     
     

*** shadow/368	Wed May 30 04:53:43 2001
--- shadow/368.tmp.30834	Sat Jun 16 23:22:55 2001
***************
*** 4,11 ****
  |        Bug #: 368                         Product: Crossfire               |
  |       Status: NEW                         Version: CVS                     |
  |   Resolution:                            Platform: PC                      |
! |     Severity: normal                   OS/Version: Linux                   |
! |     Priority: P2                        Component: server                  |
  +----------------------------------------------------------------------------+
  |  Assigned To: 
     
     crossfire-devel at lists.real-time.com
     
                               |
  |  Reported By: 
     
     gour at mail.ru
     
                                                      |
--- 4,11 ----
  |        Bug #: 368                         Product: Crossfire               |
  |       Status: NEW                         Version: CVS                     |
  |   Resolution:                            Platform: PC                      |
! |     Severity: minor                    OS/Version: Linux                   |
! |     Priority: P4                        Component: server                  |
  +----------------------------------------------------------------------------+
  |  Assigned To: 
     
     crossfire-devel at lists.real-time.com
     
                               |
  |  Reported By: 
     
     gour at mail.ru
     
                                                      |
***************
*** 22,24 ****
--- 22,33 ----
  
  WBR
  Gour
+ 
+ ------- Additional Comments From 
     
     mwedel at scruz.net
     
       2001-06-16 23:22 -------
+ This is a client/documentation issue.  The unix clients do support locking items
+ via mouse/shift key combination.  If players want to be able to use extended
+ text commands to lock entries, this should be added to the client, but IMO most
+ people will probably prefer the the mouse method instead.
+ 
+  While the server may have support for 'marking' objects, that is really a left
+ over and is something the client should do.

    
    


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