> I think the original question indicates the game should do a better > job of having a ceremony making the character into a knight which > includes a speech stating the major advantages. That or at least a scroll describing them on the floor. > On this topic, maybe the newbie dungeon needs an additional room > to explain religions and praying. Maybe it should have a null temple > which allows the character to learn how to pray but it isn't to an > actual god so the player remains unattached to any religion. It seems > questions on praying come up fairly frequently so it must not be that > obvious how to do. That or use some sort of "temporary" attachment to a god (e.g., you step off the altar and it goes away). This would allow praying to 1-2 gods to get a feel of what the auras do for you. -- Steven Lembark 2930 W. Palmer St. Chicago, IL 60647 lembark at wrkhors.com 800-762-1582