[CF List] Questions about CF 1.0.0

Mark Wedel mwedel at scruz.net
Wed Jun 20 00:07:21 CDT 2001


Egbert Hinzen wrote:

>
     
      Sorry, but you misunderstood my question. I tried this, but the compiling
     
     >
     
      died with lots of errors.
     
     >
     
     
     >
     
      Can you build theese files? They would be useful on the download servers
     
     >
     
      and in the CVS...
     
     >
     
     
     >
     
      Thanks before!
     
     
 After some minor tweaks, the spoiler.ps built without problems (the
cupid.111.xpm file was using too many colors and confused the xpm->ps parser)
and my tetex installation did not allocate enough
memory (I've added a note to doc/README about this, since it is likely a common
problem)

 The handbook does not build - it doesn't look the equip.tex file that gets
generated.  It may make more sense to just write one up by hand than try to have
one get generated by the system (as I notice the file as listed has things like
Elf player_force lines.

 The playbook itself is probably out of date, since it has never been updated
for the split beween classes and races.  So the equip.tex contains the races,
and of course many do not have any inherent equipment which may be a problem. 
And there is probably no mention about the differing classes.



>
     
      >  Done properly, localization should purely be a client issue (ie, connecting to
     
     >
     
      > an american server, I should be able to tell my client I want german as my
     
     >
     
      > language).  This also gets a bit harder.
     
     >
     
     
     >
     
      Using GNU's gettext this wouldn't be such a big problem...
     
     >
     
      We've done it with freeciv (an server/client civilization clone) and it
     
     >
     
      runs well...
     
     
 The harder part I think will be all the archetypes, since they have embedded
names/text in it (maps have a similar problem).  I don't know how this can
really dealt with reasonably well - either that portion remains in English (to
localize all the objects/maps to each language would probably be a lot of work),
or external references are needed (ie, messages don't contain text, but rather
point to some message number, which of course gets harder to do).

    
    


More information about the crossfire mailing list