[CF-Devel] Ships

Peter Mardahl peterm at tesla.EECS.Berkeley.EDU
Mon Mar 5 21:40:46 CST 2001


>
     
     
     >
     
     
     >
     
         Hello.
     
     >
     
       I just wanted to say,i'm working on an idea to make traveling by ships
     
     >
     
      realisticaly longer. Of course you can't really control the ship,but I
     
     >
     
      think it would work well. Until a code is made to actually make the player
     
     >
     
      able to control it and to make "moving areas".
     
     >
     
       In my idea,the player's ship does not actually move. It is an illusion.
     
     
No doubt you'll be able to come up with some way to do it,
but do you really think it'll be much fun to watch the ship
"sail" while you sit on your hands waiting?

The "teleportation" effect of the present crossfire implementation
is perhaps unrealistic, but it is quick and painless and not boring.

Others in the past have complained that some maps are "too far away"
even with the current instantaneous exits....

PeterM

    
    


More information about the crossfire mailing list