On 05.03.2001, Mark W. (I suppose) > Update of /cvsroot/crossfire/crossfire/server > In directory usw-pr-cvs1:/tmp/cvs-serv5819/server > > Modified Files: > init.c main.c > Log Message: > MSW 2001/03/04: > [...] > server/main.c: Fix crash if map has an exit path yet that file does > not exist. Give proper error message. This patch doesn't seem to work. The server still crashes when a player applies an exit with wrong exit-path. Andreas V. > Index: main.c > =================================================================== > RCS file: /cvsroot/crossfire/crossfire/server/main.c,v > retrieving revision 1.29 > retrieving revision 1.30 > diff -C2 -r1.29 -r1.30 > *** main.c 2001/03/02 07:36:36 1.29 > --- main.c 2001/03/05 02:05:19 1.30 > *************** > *** 562,565 **** > --- 562,570 ---- > newmap = ready_map_name(EXIT_PATH(exit_ob), 0); > } > + if (!newmap) { > + new_draw_info_format(NDI_UNIQUE, 0, op, "The %s is closed.", exit_ob->name); > + return; > + } > + > /* This supports the old behaviour, but it really should not be used. > * I will note for example that with this method, it is impossible to > *************** > *** 575,582 **** > exit_ob->map?exit_ob->map->path:"(none)"); > } > ! if (newmap) > ! enter_map(op, newmap, x, y); > ! else > ! new_draw_info_format(NDI_UNIQUE, 0, op, "The %s is closed.", exit_ob->name); > } > /* For exits that cause damages (like pits) */ > --- 580,584 ---- > exit_ob->map?exit_ob->map->path:"(none)"); > } > ! enter_map(op, newmap, x, y); > } > /* For exits that cause damages (like pits) */