No, only archetypes are being added (including the graphics for them). Peterm has not made any significant code changes, nor has anyone in quite awhile. Nor have any maps changes been made, if you want to fiddle with the archetypes feel free.. but I suggest we avoid controversial ones just for now. Peterm, I think god power resistance is a fair enough addition, but now is not the time to add it. Perhaps just leave it out for now, add an extra grace regen or something, but so close to a release I don't think we want any unbalancing items. On the other hand, every ring you have added excepting the god power is very clever and I would say people aren't giving you the credit you deserve in that respect. It is quite hard to think up such items (as I learnt with the cloaks). Another flip of the coin, I have quite abit if trouble believing you can even get the WDSM without cheating in some way. Level 125 monsters with meteor swarm? Monsters immune to everything excepting one thing? Monsters hidden underground that kill you in one hit, in a no magic zone? I don't know, I feel those maps are way to hard anyway but that is my own opinion and tends to be of little worth. dnh