> If it was a real overflow, further holy possessions would lower the wc/ac > further, but they don't. So I guess the server handles it correctly, but mayb > the client has only 8 bits for it? A 3 minute examination of the code shows this: typedef struct liv { /* Mostly used by "alive" objects */ sint8 Str,Dex,Con,Wis,Cha,Int,Pow; sint8 wc,ac; /* Weapon Class and Armour Class */ sint16 hp; /* Hit Points. */ sint16 maxhp; sint16 sp; /* Spell points. Used to cast mage spells. */ wc and ac are 8 bit signed ints. Wrapping can and does occur. Your guesses are borne out neither by the code nor by my observation "in the field". PeterM > Bye > Jochen > > -- > E-Mail: Jochen Suckfuell < crossfire at suckfuell.net > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel