[CF-Devel] polymorph

dnh dnh at hawthorn.csse.monash.edu.au
Fri May 11 04:05:08 CDT 2001


I agree with this choice of action, peterm.. look in irc ;)

dnh

On Thu, 10 May 2001, Peter Mardahl wrote:

>
     
     
     >
     
      I'm in favor of disabling polymorph entirely for 1.0.
     
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      We can repair it after v. 1.0.
     
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     >
     
      PeterM
     
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     >
     
      > Could we do something about polymorph please?
     
     >
     
      > 
     
     >
     
      > Here's a list of monsters we had in newbie maps after a player was fooling 
     
     >
     
      > around with a heavy rod of polymorph (level 22):
     
     >
     
      > Dave
     
     >
     
      > Lord Eureca
     
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      > Evil Master (two different ones, the human one and the skull-like one)
     
     >
     
      > Ologh-hi
     
     >
     
      > 
     
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      > I do now want these monsters in low-level maps killing newbies because of 
     
     >
     
      > some idiot....
     
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      > 
     
     >
     
      > 
     
     >
     
      > Phil
     
     >
     
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