I agree with this choice of action, peterm.. look in irc ;) dnh On Thu, 10 May 2001, Peter Mardahl wrote: > > I'm in favor of disabling polymorph entirely for 1.0. > > We can repair it after v. 1.0. > > PeterM > > > Could we do something about polymorph please? > > > > Here's a list of monsters we had in newbie maps after a player was fooling > > around with a heavy rod of polymorph (level 22): > > Dave > > Lord Eureca > > Evil Master (two different ones, the human one and the skull-like one) > > Ologh-hi > > > > I do now want these monsters in low-level maps killing newbies because of > > some idiot.... > > > > > > Phil > > _______________________________________________ > > crossfire-devel mailing list > > crossfire-devel at lists.real-time.com > > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel >