[CF-Devel] polymorph
dnh
dnh at hawthorn.csse.monash.edu.au
Fri May 11 04:05:08 CDT 2001
I agree with this choice of action, peterm.. look in irc ;)
dnh
On Thu, 10 May 2001, Peter Mardahl wrote:
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I'm in favor of disabling polymorph entirely for 1.0.
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We can repair it after v. 1.0.
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>
PeterM
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> Could we do something about polymorph please?
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>
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> Here's a list of monsters we had in newbie maps after a player was fooling
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> around with a heavy rod of polymorph (level 22):
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> Dave
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> Lord Eureca
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> Evil Master (two different ones, the human one and the skull-like one)
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> Ologh-hi
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>
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> I do now want these monsters in low-level maps killing newbies because of
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> some idiot....
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> Phil
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