[CF-Devel] polymorph
Peter Mardahl
peterm at tonks.EECS.Berkeley.EDU
Thu May 10 15:57:34 CDT 2001
I'm in favor of disabling polymorph entirely for 1.0.
We can repair it after v. 1.0.
PeterM
>
Could we do something about polymorph please?
>
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Here's a list of monsters we had in newbie maps after a player was fooling
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around with a heavy rod of polymorph (level 22):
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Dave
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Lord Eureca
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Evil Master (two different ones, the human one and the skull-like one)
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Ologh-hi
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>
I do now want these monsters in low-level maps killing newbies because of
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some idiot....
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>
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Phil
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