[CF-Devel] polymorph

Peter Mardahl peterm at tonks.EECS.Berkeley.EDU
Thu May 10 15:57:34 CDT 2001


I'm in favor of disabling polymorph entirely for 1.0.

We can repair it after v. 1.0.

PeterM

>
     
      Could we do something about polymorph please?
     
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      Here's a list of monsters we had in newbie maps after a player was fooling 
     
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      around with a heavy rod of polymorph (level 22):
     
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      Dave
     
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      Lord Eureca
     
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      Evil Master (two different ones, the human one and the skull-like one)
     
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      Ologh-hi
     
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      I do now want these monsters in low-level maps killing newbies because of 
     
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      some idiot....
     
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      Phil
     
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