After what Mark said, I got the latest CVS last night to see if the errors I'd seen before were fixed by it, and it looks now like they were, hurrah! Some other stuff I noticed tho: .. 1)-Configure script broken: It thinks libXpm and libpng aren't installed. I noticed this in 0.98, but I forget how I got round it then; this time I resorted to passing --with-ldflags=-L/usr/X11R6/lib to configure. .. I dunno if everyone else gets this, if not you must all have that directory in the linker's search path, but AFAIK that isn't a usual thing. When configure searches for libX11, it specifies -L/usr/X11R6/lib in the test it runs; when it then tries to compile against Xpm and png libs, it links in libX11 as well, but without specifying the search path for that, so it fails to find it. Anyhoo, if it's tough to change the configure script (I wouldn't know how to), maybe it should be explained in the INSTALL file before it confuses anyone else. .. 2) Changes to message text: Dnh said the other day that he'd altered the text for where you can't pick stuff up, like I'd suggested. Thanks for that, but I notice that it's only been changed in pick_up(), and not in command_take()- The latter seems to apply to using the "," key to pick stuff up, so that stills wrongly says "a thing". .. OTOH, the cost description in examine() seems to be changed to say "The It/They would cost" or "You would get (money) for the it/them", which are both pretty bad- IMHO those were OK before, without "the" in them :) .. 3)Not a bug, just an idea: Glancing over the config file, I noticed the random encounters thing, and got thinking. The comment there suggests the main problem with it was when they turned up in the wrong places, which had been my experience also. As a variation on maps specifying that encounters can occur, how about a config option to allow encounters, but only on maps in the /world directory? IMHO that's where most of them would be *meant* to happen, so servers could use them without them being too obtrusive, and then maybe some of those bugs mentioned with them could be found. Would this be reasonably simple to implement? Could it slow the server down much? Would it be better to pretend the encounter maps never existed right now? .. Tomble _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.