[CF-Devel] About CVS 11th/May

Tom Barnes-Lawrence the_real_tomble at hotmail.com
Fri May 11 21:31:35 CDT 2001


After what Mark said, I got the latest CVS last night
to see if the errors I'd seen before were fixed by it,
and it looks now like they were, hurrah!
Some other stuff I noticed tho:
..
1)-Configure script broken:
It thinks libXpm and libpng aren't installed. I noticed
this in 0.98, but I forget how I got round it then;
this time I resorted to passing
--with-ldflags=-L/usr/X11R6/lib to configure.
  ..
I dunno if everyone else gets this, if not you must
all have that directory in the linker's search path,
but AFAIK that isn't a usual thing. When configure
searches for libX11, it specifies -L/usr/X11R6/lib in
the test it runs; when it then tries to compile
against Xpm and png libs, it links in libX11 as well,
but without specifying the search path for that, so
it fails to find it.
  Anyhoo, if it's tough to change the configure script
(I wouldn't know how to), maybe it should be explained
in the INSTALL file before it confuses anyone else.
  ..
2) Changes to message text:
Dnh said the other day that he'd altered the text for
where you can't pick stuff up, like I'd suggested.
Thanks for that, but I notice that it's only been
changed in pick_up(), and not in command_take()-
The latter seems to apply to using the "," key
to pick stuff up, so that stills wrongly says "a thing".
..
OTOH, the cost description in examine() seems to be
changed to say "The It/They would cost" or "You would
get (money) for the it/them", which are both pretty
bad- IMHO those were OK before, without "the" in them :)
  ..
3)Not a bug, just an idea:
  Glancing over the config file, I noticed the random
encounters thing, and got thinking. The comment there
suggests the main problem with it was when they turned
up in the wrong places, which had been my experience also.
  As a variation on maps specifying that encounters can
occur, how about a config option to allow encounters, but
only on maps in the /world directory? IMHO that's where
most of them would be *meant* to happen, so servers could
use them without them being too obtrusive, and then maybe
some of those bugs mentioned with them could be found.
  Would this be reasonably simple to implement? Could it
slow the server down much? Would it be better to pretend
the encounter maps never existed right now?
..
Tomble
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