On Fri, May 11, 2001 at 12:14:53AM +0200, Philipp Currlin wrote: > In the alternate set (todays cvs) the animation of the balrog doesn't work > correctly. It uses the wrong image in the top left corner. > > Even a small bug is a bug.... [snip] I've noticed this on metalforge as well. I suspect it's NOT the animation itself that's broken, but something in the server that causes multi-part monsters to have out-of-sync squares. I've also seen DK's show the same problem (forget where, could be on metalforge, or could be my local server). T -- Why is a river rich? 'cos it has two banks.