> Would using isomorphic view actually require any real change in the server side > stuff? > > OTOH, if support for both iso and tile format, we're back to the same complaint > we have now - more than one format to draw for when adding new objects. On the technical side, if we move all (or as much as possible) game content to the client side, this wouldn't be an issue- the client can choose to render the game any way he/she chooses. But as for the creative side (which I think is what you were referring to), it would be a lot more work to have to keep two or more tilesets updated with new objects. This is a big off subject, but from a technical standpoint, couldn't we even do some sort of opengl renderer, and use polygonal tile sets? This would be in the far future probably, but would it in concept be any different than using, say, isomorphic rendering? -Sniper sniper at citilink.com