Mark Wedel wrote: > The day/night is one of those things that may be nice to add. Crossfire (IMO) > would operate at a faster timescale (not in sync with earth), so that even if > you always played at night, the time in crossfire would vary. That's a great idea in my opinion. I've seen that in one RPG on the Dreamcast (Shenmue, I want to say) and I think it was pretty cool. It'd also encourage players to save more, especially if the characters got fatigues if they didn't "sleep". Then again, how would you handle sleep? I like to play all day at work (hey, I work for the state) and would hate it if I had to not play for a while so my character rested. SeanMike