Tyler Van Gorder brought up to me that the appears to be a somewhat derived version of crossfire out there at http://www.cabochon.com/. Since its in java, and a quick glance makes it appear a bit different, I don't personally think there is much to be done about it under the GPL (I've never been one for much on look and feel, and to me that is probably the biggest aspect that we could complain about). But unrelated to that - take a look at the screenshots. To be, that shows that even with standard tile based drawing and placement based on objects, the graphics can look really good. It appears their tile size is also 32x32 or so. It also appears that the viewport size is 13x13 (crossfire is currently 11x11) I would personally think that it would be easier to get near that form of graphics by taking what we currently have and improving it vs going to a new form (isomorphic). I think some of the screenshots also provide good hints on making things look better - ie, shadowing, 45 degree angles for many of the terrain types to smooth things out, and more variations (bunch of types of trees, flowers and lighter shades in the grass, etc). My other thought on graphics: Good graphics will help a little bit in the first glance 'hey this looks cool' category of gamers. But what will really keep the gamers playing is the gameplay actually being good. The prettiest game in the world won't last long if the gameplay behind it sucks. Personally, I think crossfire has pretty good gameplay, and what that will typically mean is that once you can attract the player, they will stick around (and probably tell their friends about this cool game). Muds typically don't have any cool graphics, yet they have quite a following. I guess my main point being - while increasing graphic quality should continue, I think it would be better to spend the effort making the gameplay better than switching to isomorphic graphics. I've also lived through two big shifts in graphis (xbm -> xpm and now xpm -> png), and I've seen how long it takes and how much effort it takes to make that change. There are like 2500+ images out there - this is not a trivial process. Process takes somewhere between several months to years.