We can't make everyone happy. Having the xpms and xbms triples the burden on artists adding new things. It's one of the reasons crossfire has been relatively static. Can you round up people who play on laptops to do a laptop crossfire graphics project? PeterM > On Tue, 22 May 2001 20:54:21 Peter Mardahl wrote: > > > > Both the standard png set and the alternate png set > > are ready now. > > > > The xpm set has been merged into the alternate set in > > large part. > > > > There's no longer any reason to keep these older formats > > around. They increase the overhead to adding new art > > needlessly. > > > > PeterM > > _______________________________________________ > > crossfire-devel mailing list > > crossfire-devel at lists.real-time.com > > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > > > > Um, I have to disagree, unless the alternate pngs are smaller than the > standard ones. My laptop only has an 800x600 LCD and the crossfire client > *barely* fits in that with the xpm set (i had to modify the code to allow > resizing just to get it to fit at all) So unless someone creates a png set > that the tiles are the size of the xpm tiles, then I think the xpm tiles > are still needed. Unless someone wants to write a new client that somehow > fits in 800x600 with the png set :) > > -- > -- -- > Reeve the cat > ----BEGIN FORTUNE---- > Whenever people agree with me, I always think I must be wrong. > - Oscar Wilde > ----END FORTUNE---- > -----BEGIN GEEK CODE BLOCK----- > Version: 3.12 > GCS d? s: a? C++++ UL++++ P+ L++++ E- W++ N o K- w--- > O M-- V-- PS+++ PE Y PGP t+++ 5 X+ R+++ tv+ b+++ DI++ D+ > G e* h-- r+++ y** > ------END GEEK CODE BLOCK------