[CF-Devel] [Bug 383] Changed - divine shock causing server crashing
bugs at mail.real-time.com
bugs at mail.real-time.com
Sun Oct 7 02:36:36 CDT 2001
http://bugzilla.real-time.com/show_bug.cgi?id=383
*** shadow/383 Tue Sep 25 18:52:56 2001
--- shadow/383.tmp.10769 Sun Oct 7 02:36:36 2001
***************
*** 2,11 ****
| divine shock causing server crashing |
+----------------------------------------------------------------------------+
| Bug #: 383 Product: Crossfire |
! | Status: NEW Version: CVS |
! | Resolution: Platform: PC |
| Severity: normal OS/Version: Windows 2000 |
! | Priority: P2 Component: arch |
+----------------------------------------------------------------------------+
| Assigned To:
crossfire-devel at lists.real-time.com
|
| Reported By:
lorenzee at sci.fi
|
--- 2,11 ----
| divine shock causing server crashing |
+----------------------------------------------------------------------------+
| Bug #: 383 Product: Crossfire |
! | Status: RESOLVED Version: CVS |
! | Resolution: FIXED Platform: PC |
| Severity: normal OS/Version: Windows 2000 |
! | Priority: P2 Component: server |
+----------------------------------------------------------------------------+
| Assigned To:
crossfire-devel at lists.real-time.com
|
| Reported By:
lorenzee at sci.fi
|
***************
*** 22,24 ****
--- 22,29 ----
I tested it with 2 different characters, and it crashed everytime.
I hope this was detailed enough.
+
+ ------- Additional Comments From
mwedel at scruz.net
2001-10-07 02:36 -------
+ server/spell_util.c: Add out_of_map check to can_see_monsterP. Fixes
+ crash when casting ball lightning/divine shock (and likely other events)
+ on maps not surrounded by walls. MSW 2001-10-07
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