Andreas Vogl wrote: > Does anyone know why this happens? Why doesn't Crossfire load > objects in the same order as they are saved, like it used to be? > I think this really should be fixed. I'll fix this up. It is likely a side effect from when I was working with that code. I'll first have to verify that it is in fact a stacking problem and not display problem (the internal stacking may be correct, but the code that determines what the object looks like may not be doing the right thing). The stacking of objects and how the space appears is only slightly related now (Before, that was the main consideration). There is now some sorting that goes on, such that flying objects are now above other objects in the stacking - this lets the processing of spell objects be done more efficiently.