This is a wonderful idea, only a few changes need to made and this could be included. Obviously the skills stuff would need to have this added, then the images added and voila. The real issue though is the specifics, you have a brilliant idea, but exactly what does what? Maybe you should design 5-10 instruments which will be put straight into the game. Think about how to support all the iedas for these 10, then put it into the game. As Mark pointed out very recently we are very happy to see any number of exciting changes, but we don't have the time ourselves to code it. If you are prepared to do so, I don't see anyone knocking this idea back. dnh ps. Might want to see if you can find some 32x32 instruments pngs. On Sun, Sep 16, 2001 at 01:07:12PM -0400, Scott Barnes wrote: > I just had an interesting idea for new skills, Musical skills. This might > be a bit of work since it would require a new type of item to be added > (instruments), but I think it would be a great feature. Basically, > players could learn to play instruments, and learn different kinds of > music to play, and it could give some interesting effects, not to mention > add a bit more flavor to the game (I'd love to have a Bard class :)) > The effects would vary depending on the type of music played and whether > or not the instrument had any magical properties. For instance, a player > could learn a lullaby that would put charaters/monsters to sleep, or > pacify them. Or they could learn fast-paced high-tempo music that would > temporarily raise their speed. And the intruments could have magical > properties such as a flute that heals characters when you play it to them, > or a horn that shoots fireballs, etc. > Like I said, that would be quite a bit of work, but I think it would spice > up the game quite a bit, and add a little more variety. > Comments anyone? > > -- > -- -- > Reeve the cat > ----BEGIN FORTUNE---- > You had mail. Paul read it, so ask him what it said. > ----END FORTUNE---- > -----BEGIN GEEK CODE BLOCK----- > Version: 3.12 > GCS d? s: a? C++++ UL++++ P+ L++++ E- W++ N o K- w--- > O M-- V-- PS+++ PE Y PGP t+++ 5 X+ R+++ tv+ b+++ DI++ D+ > G e* h-- r+++ y** > ------END GEEK CODE BLOCK------ > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel