[CF-Devel] more alchemy formulae
Tim Rightnour
root at garbled.net
Thu Apr 11 07:40:15 CDT 2002
On 11-Apr-02 Mark Wedel wrote:
>
There are different approaches to doing this. I'd personally like it to be
>
fairly automated (you'd need to have a copy command or something) - the more
>
it
>
is maintained automatically, the easier it is then for the
That was my intent. To make it semi-automated. The player wouldn't have to
actually type in the formulae again.
>
You could enforce the notion that the character has to know the formula to
>
use
>
it. Thus, just the fact that the player knows you need to mix X and Y isn't
>
of
>
any use. I believe some quest formulas already do that
I understnad the concept behind that, but I have two problems with it.
1) You can't discover anything via experimentation. Thats no fun.
2) I think it makes alchemy even more obscure a skill. By making it harder to
use, having to collect formulae and all, I think even less people would use it.
Thats not to say it doesn't make some sort of sense. But it kinda turns
alchemy into yet another spell to learn. I can see the advantages of doing
that, as it makes a little more game sense, but I think the disadvantages
outweigh it.
BTW- Is there any way to set the reply-to on the lists to croosfire-devel?
It's kinda annoying to have to reset the to: all the time.
---
Tim Rightnour <
root at garbled.net
>
NetBSD: Free multi-architecture OS
http://www.netbsd.org/
NetBSD supported hardware database:
http://mail-index.netbsd.org/cgi-bin/hw.cgi
More information about the crossfire
mailing list