On 13-Apr-02 Norbert Irmer wrote: > I made a map, for which it was neccessary to make a > small change to the generator code. I have included > it, together with my changes to the server code. So I have some issues. 1) You should have sent a diff of the code. Please do so in the future. It would also be nice to send the diff separately from the map, for those of us who would review the code, not the map. (if I can just click on the diff and look at it from my mail-reader, the chances are higher that I will look at it rather than if I have to untar it, and expend extra effort) 2) I would also like to see a description of eaxctly what you did. Ie, you have this routine patch_monster, that seems to interpret a string off one of the fields in the monster/arch. I'd like to know the exact syntax of this string, and how it works.. etc. Basically, I want you to document your proposed change. (ideally, in a format, that if we accepted it, we could place it in the map-making guide) 3) Your code looks like it's very beta quality. Lots of printfs all over the place (presumably for debugging) and none of the appropriate logging functions were used. As the code stands, I feel it's not ready for inclusion. That being said, I don't really object to the concept of what I *think* this code is doing. If you were just posting it to get a general feel for how we would react to it, then I guess it's fine, but if you want it to be put into the game, you really need to clean it up, and document it. Also, at a cursory glance, it looked like you used a different indentation/formatting style than the crossfire norm. You will need to conform there as well. Anyhow.. these are just my suggestions and opinions. My intention is not to browbeat you over this submission. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi