On 16-Apr-02 Norbert Irmer wrote: > Only problem now is, that the generator shouldn't get destroyed, or else > you have the > single head part of an electric dragon in your map (this doesn't crashes > the server, but > looks wrong) Couldn't you modify the routines that destroy objects to special case generators and destroy thier inventory? --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi