> > > > Some misc. answers following... > > > [...] What of the files would be changed by > > > users? Surely not the help files, the icons and the "system" > > > PNG pictures, but what about these four: > > > - autojoin.txt > > > - spells.def > > > - typenumbers.def > > > - types.txt > > > Are they meant to be changed by a user? > > > > Yes - meant to be changed by users. Also updated more often. > > They are very important files. > > Not convinced. > Can you give me one clear example why a normal user would change any > of these four files? > 1. Because user hopefully create own graphics, arches and objects. 2. The idea is to have a open environment where even spells, scripts and arches can be changed from outside without recompiling anything. 3. Because its easy to find and eliminate bugs. 4. Because a user is not a user. The real user is the "player only". The next step is the map maker. The step beyond is a map maker who creates "game primitives" (like arches, new monsters, etc.). And the help system is in html. Hopefully at some time ppl start to add docs there. Its a must have to make this folder open as possible.