[CF-Devel] Light and Darkness
Mark Wedel
mwedel at sonic.net
Sun Jan 13 22:54:40 CST 2002
kevin at ank.com
wrote:
>
>
For what it is worth, I rechecked my light testing map. Walls don't
>
affect the light one way of the other. If light propagates 4 squares
>
from a source then it does so regardless of any intervening walls,
>
including double walls.
Yeah - I just made a simple test map, and the behaviour is pretty plain.
I'll put this on the list of things TODO, but to be honest, this isn't really
high on my priority list - its definately a bug, but to fix it properly is a bit
of a work for (at least at current time) not a lot of gain. Bigger fish to fry,
so to speak.
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