Hi I noticed something strange a few days ago, while I was chopping through some trolls with my headcutter (it has death attack and makes the process quick), now I had devourer enchant my katana of Masamune (slay undead and now death attack from devourer), now my assumption was that I would chopp trolls even faster since I had a higher weapon speed. But now I started to slowely grind those poor trolls instead of instant death attacks like before. Puzzeld I looked at the code for the answer, and found first in the function deathstrike_player() in attack.c if (hitter->slaying) (a few conditions that my trolls didn't meet) return; Now why can't I use the attack type death on a weapon with slay set? This sounds like a bug to me, but maybe I missed something in the code. /Henric (aka Gambold)