Mark Wedel wrote: > ... > I'd prefer not to have another item type just to print some slightly different > messages. Such a change may not be quite as simple as you may thing - all code > instances that use type of ROD or WAND also need to get updated, not just that > small snippet (this is for things like apply, monsters, identify, etc). > > I'd much rather just change that small area of code to do some more generic > message. At least for wands, it now goes 'the <name> goes poof', so that should > be generic enough. Likewise, for rods, it says 'the <name> whines for a while'. > > Perhaps for horns, maybe something like 'no matter how hard you try, you can't > blow through the <name>?' presumably, anything of type horn is something you > blow in, so should be generic enough? I'm not familiar with the server code, but maybe something like: "The %s whines for a while, but nothing happens", sItem Or even more generic: "You try to use the %s, but nothing happens.", sItem -Philip (Work has gotten in the way of things, but, yes, I still plan to finish the SDL client.)