Kevin R. Bulgrien wrote: > Why does the server die when a (the only) player logs out? > > This is the latest CVS as of today... > > Checksums: 70bf482b 70bf482b > LOGIN: Player named SirK from ip 127.0.0.1 > Trying to load map /home/games/share/crossfire/maps/city/city. > load_original_map: /city/city (0) > Can't open /home/games/var/crossfire/maps/city/city > Can't open overlay /home/games/var/crossfire/maps/city/city > make_path_tofile /home/games/var/crossfire/players/SirK/SirK.pl... > > SIGSEGV received. > Emergency saves disabled, no save attempted > Cleaning up... > Saving map /HallOfSelection > make_path_tofile > /home/games/var/crossfire/players/SirK/_city_apartment_apartments... > Saving map /home/games/var/crossfire/players/SirK/_city_apartment_apartments > Saving map /city/city Doesn't happen on my system, and doesn't happen on metalforge. No doubt you are experiencing some problem, but the lack of reproduciblity on other systems makes it difficult to debug. A stack trace on where it is crashing might help determine the cause here.