I compiled the server from CVS by going into the crossfire directory and doing the make process ./configure cd include vi config.h cd .. make depend make make install When crossfire starts, I get a bunch of messages like: $ head -25 /var/log/games/crossfire.last Reading bmaps from /home/games/share/crossfire/bmaps...done (got 3828/3829/3829)Reading faces from /home/games/share/crossfire/faces...done Reading animations from /home/games/share/crossfire/animations...done. got (768)Reading archetypes from /home/games/share/crossfire/archetypes... arch-pass 1... Object Burning Tail of many lashings of Ruggilli seems to have too low item power? 45 > 12 Adding friendly object Evil Master, Bonehead. Object amulet of lifesaving had no item power, using 4 Object strange ring had no item power, using 4 Object tooth charm had no item power, using 7 Object Chaos Sword had no item power, using 13 Object Darkblade had no item power, using 24 Object Demonbane had no item power, using 7 Object dagger of fortune had no item power, using 7 Object Frost Hammer had no item power, using 13 Object Firestar had no item power, using 50 Object Gram had no item power, using 11 Object Holy Avenger had no item power, using 45 Object Kobold Dagger had no item power, using 4 Object Lava Slasher had no item power, using 18 calc_item_power got 25 enchantments for Katana of Masamune Object Katana of Masamune had no item power, using 50 Object Sting had no item power, using 4 calc_item_power got 24 enchantments for Belzebub's sword Object Belzebub's sword had no item power, using 50 I don't yet know the relationship between compiling a server and the other top-level dirs like arch, maps, maps-bigworld... I didn't copy the cvs maps to the datadir directory. Is that why I get messages like the above... And maybe why the "manna from heaven" spot near the castle in scorn doesn't work since I did the make install? Also, what's the thing about maps vs. maps-bigworld? I don't see an obvious description. The mapset I have in the data dir seems to look more like maps than maps-bigworld, but I think on my last cvs update, only maps-bigworld was updated. I'm not sure what the differences are, and I don't think I understand what the comments are about maps being dependant on the compile process or .emergency files. Is one map set more current or supported than another?