[CF-Devel] Change in equip method.
Mark Wedel
mwedel at sonic.net
Tue Jun 4 02:26:55 CDT 2002
pstolarc at theperlguru.com
wrote:
>
>
The rest of this looked good. One slight problem with multiple range
>
items is that I like to use the enhanced bow for the strength bonus on
>
my dragon chars. Also, some horn (Eorlingas?) has a charisma bonus.
>
Changing this code would mean that you lose the strength bonus if you
>
try using wizardry or somesuch, and equip a talisman (de-equipping the
>
bow, if I'm understanding correctly.)
>
>
But then again, that may be a good thing. It's a somewhat stupid way
>
to get +1 strength.
Yeah. But as it is now, it doesn't make a lot of conceptual sense that you
have a bow, wand, rod, horn, and talisman all in hand at one time.
Fortunately, there are not too many range items that really give such
benefits, so its not likely to change balance much.
It is possible to create different body locations for these items, but this
gets a little odd. It really doesn't make a lot of different - largely the idea
is to get rid of the logic in the server that deals with rotation of ranges and
so forth.
More information about the crossfire
mailing list