[CF-Devel] non-suicide spellcasters
Andreas Vogl
andi.vogl at gmx.net
Thu Mar 14 01:21:03 CST 2002
in reply to mids:
>
> I'd like to make a small change in the attack-code, to the
>
> effect that monsters will no longer damage themselves with their
>
> own spells. Multiple monsters will still be able to damage *each other*.
>
>
Hereby I, Joris Bontje, admin of the mids.student.utwente.nl Crossfire
>
server, coder of small patches, fixer of minor bugs, declare that:
>
1) I agree with the implementation of your proposal.
>
2) I volunteer reviewing the patch before committing into the CVS.
>
3) I offer to test the patch on my server before committing into the
>
CVS.
>
4) I will try to debug the code in case of potential bugs.
>
>
Additionally the 1983 players on my server are available as living
>
test subjects.
>
>
Digitally signed in threefold,
>
Joris Bontje / mids
Thanks a lot. I can't wait to work with all this live testing-material. ;-)
In fact, the implementation is only a few lines in
hit_player_attacktype() - and pretty much fool-proof.
It would still be interesting though, to see if there is a
noticeable impact on gameplay and if/how players react.
I'll send you the patch when I get home from work.
Andreas
--
GMX - Die Kommunikationsplattform im Internet.
http://www.gmx.net
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