in reply to mids: > > I'd like to make a small change in the attack-code, to the > > effect that monsters will no longer damage themselves with their > > own spells. Multiple monsters will still be able to damage *each other*. > > Hereby I, Joris Bontje, admin of the mids.student.utwente.nl Crossfire > server, coder of small patches, fixer of minor bugs, declare that: > 1) I agree with the implementation of your proposal. > 2) I volunteer reviewing the patch before committing into the CVS. > 3) I offer to test the patch on my server before committing into the > CVS. > 4) I will try to debug the code in case of potential bugs. > > Additionally the 1983 players on my server are available as living > test subjects. > > Digitally signed in threefold, > Joris Bontje / mids Thanks a lot. I can't wait to work with all this live testing-material. ;-) In fact, the implementation is only a few lines in hit_player_attacktype() - and pretty much fool-proof. It would still be interesting though, to see if there is a noticeable impact on gameplay and if/how players react. I'll send you the patch when I get home from work. Andreas -- GMX - Die Kommunikationsplattform im Internet. http://www.gmx.net -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 241 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20020314/680b1c9a/attachment.pgp