[CF-Devel] non-suicide spellcasters
Andreas Vogl
andi.vogl at gmx.net
Thu Mar 14 15:04:51 CST 2002
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On Thu, 14 Mar 2002, Andreas Vogl wrote:
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> I'd like to make a small change in the attack-code, to the
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> effect that monsters will no longer damage themselves with their
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> own spells. Multiple monsters will still be able to damage *each other*.
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> The reason is that spellcasting monsters have a strong tendency
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> to kill themselves with their own spells. The only way to prevent
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> spellcasters from suiciding is to set their resistances way high.
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> That's okay for one or two attacktypes, but not for more.
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So this is basicaly a fix for the,
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"I'm too big and too dumb to realize from what square and in what
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direction I should cast the spell"
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in combination with
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"I'm immune to attacktype X but if I put on this armour
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with resistance to X my total resistance to X drops below 100%"
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Ok it sure fixes the symptoms, but not the actuall cause.
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As a player I'd say it's good, not that sure if you look from the code
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designers view.
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/Henric (Gambold)
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