Henric Karlsson wrote: >> I'm strongly against making fireborn eat fire instead of eating >> food. Nearly all the maps are designed to sustain creatures which >> eat food, not fire. Fireborn would thus be screwed--unless they were >> saddled with lots of wands of fireball/scrolls, WAY harder to obtain >> than food. >> > I agree with PeterM in this case, fireborns are already hard to play as it > is, to have them hunt for non-existing fire doesn't improve that > situation. > > But there is another issu why the food should remain, when you're about to > starve to death you "blindly grab for food" and as long as you carry some > kind of food you're ok for the moment. It's harder to blindly dive into > fire. This also apply to the wraith disscussion. > To go into battle with magic in the +10 and a nice regen rate and not > having a reliable food supply is a pain in the.. > i wonder if those who claim fireborn are hard to play ever really played a fireborn. I made a fireborn character yesterday, devoted myself to gorokh and got flaming aura, with fireborns ability to get ac with levels and flaming aura as level 1 prayer (and very effective) you can go through raffle or some other skeleton+giant place and get to level 12-14 with just praying and flaming and while getting the levels get an ac high enough for most low level monsters to be unable to hit you. you also get so high pow as a fireborn (I got 27 straight from the start) that your mana regeneration is fast and thus get magic to levels >10 very fast, int is also so high that you learn spellbooks very fast. the only problem as a fireborn is to achieve enough food for the enormous consumption that the fast sp/grace regeneneration makes. as for the rarity of fire, if a survey would be made on all players of crossfire of what is the element you have to be protected against?.... I guess 99% would ansver fire. in practice fire is the element that kills players most often, that is true both for low levels and especially for high levels. I have actually wondered why cold and electricity casted or breathed by monsters ceases to be a problem when you get levels even when you dont get any protection to them, fire continues to be a thread for even the highest levels, I have many high level characters with cold and elec resistance of 0% and still they never die for cold or elec, fire resistance is usually 60-70% and yet they die for fire... fire is btw also the most usual protection in existing equipment also. almost all maps have fire or fire casting or breathing monsters, most apartments have fireplaces so I do not see finding fire as a problem, the idea of Fireborn needing to live near fire is an interesting feature and it should be considered to be a neat detail, the consumption should not be a burden so that they should need to carry tons of scrolls and potions constantly. but if eating fire is considered too weird, fireborn could eat normal food of course, but for wraiths (or other undead) eating normal food is absurd, what organic parts you have when you are dead? another somehow absurd thing is mana regeneration increasing food consumption. I find it beeing in contradiction with the idea of magician, beeing strong in mind and usually weak in body; strong muscles consume lots of food, but strong mind consumes somewhat same as a weak mind. the stronger the magician is the more he needs to eat? I recall very few fantacy worlds where magicians are eating all the time, ususally they are described as spending more time with books while the barbarians and fighters eat and practice. -- Kimmo Hoikka Technology Manager, Architecture Digia Inc. Laserkatu 6, FIN - 53840 Lappeenranta E-mail: Kimmo.Hoikka at Digia.com Tel. 0424 7777 505 GSM: +358 40 7380747 ------------------------------------------------------------------ PRIVACY AND CONFIDENTIALITY NOTICE This message and any attachments are intended only for use by the named addressee and may contain privileged and/or confidential information. If you are not the named addressee you should not disseminate, copy or take any action in reliance on it. If you have received this message in error, please contact the sender immediately and delete the message and any attachments accompanying it. Digia does not accept liability for any corruption, interception, amendment, tampering or viruses occurring to this message. For more information, contact info at digia.com