> 4) It wouldn't affect how alchemy currently works really, it would just > distribute it around to other skills, which are all under mental anyhow. I like this idea. The fact that these skills aren't independent is a bit of a sticky. This would be even better if you could have different levels of these skills rather than having them all at the same level based on the skill catagory (like mental). Still it is a step in the right direction I think. It makes game sense, increases the value of some skills and allows more recipies to be developed without unbalancing alchemy in general. The cost of the effected skill scrolls should be adjusted however...