[CF-Devel] Alchemy fiddling

Todd Mitchell temitchell at sympatico.ca
Wed Nov 6 18:54:45 CST 2002


>
     
     4) It wouldn't affect how alchemy currently works really, it would just
     
     >
     
     distribute it around to other skills, which are all under mental anyhow.
     
     
I like this idea.
The fact that these skills aren't independent is a bit of a sticky.  This
would be even better if you could have different levels of these skills
rather than having them all at the same level based on the skill catagory
(like mental).  Still it is a step in the right direction I think.  It makes
game sense, increases the value of some skills and allows more recipies to
be developed without unbalancing alchemy in general.  The cost of the
effected skill scrolls should be adjusted however...


    
    


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