So, I've committed some stuff to the alchemy code today, that allows a much greater flexibility and variety of things to be done with it. If possible, I'd like to get some new stuff in there to show off this feature. If any of this piques your interest, please feel free to contribute. 1) Formulae. I think alot of new formulae could be be devised for the new alchemy stuff.. some things that had occurred to me: Rings. Maybe you add a potion of might, a hunk of gold and a diamond, and you get a ring of Str. A jeweler's bench might be nice for this. (jeweler skill) Wands. Maybe a stick of some sort, a scroll, some other random ingredient. (thaumaturgy) Books. Perhaps a pile of scrolls could be bound into a book? Maybe special ingredients could be used, like skin, to make the binding for special books, which could be combined with scrolls or other things to make a tome/grimoire. (literacy) Foods. Different food ingredients might make a meal. Perhaps a little food with magical seasonings might make some of the more rare artifact foods, like the magic mushrooms. (woodsman) Weapons/Armor. There should be alot of weapons and armor one could make with the smithery skill. Perhaps more of the random artifacts could be formulated. It would be best, if some of the really cool formulae, required ingredients from multiple skills. So you might have like a special shield, that is made up of items derrived from each of the other skills, culminating in the "ultimate formulae" for that skill. This would add an interesting element, as now you might have to gather 30-40 items to make your one item, and would require all of the different skills, or as gros mentioned.. players might work together to pull it off. Certain special formulae could also require a different cauldron. Like a special shield, might require you to find an anvil, rather than a forge, to perform the formulae. 2. Graphics. Some of the above is going to require new graphics. There really aren't that many cool foods in the game. In additon, new graphics for some of the skill items, like the forge, jeweler's bench, desk, pot/pan, bowyer's workbench, and whatever you would make wands on. In addition, back to weather for a brief second.. The following would be nice: New rivers. Wide rivers, little streams, branching streams, little trickles. herbs, flowers, fruited trees. Things I can plant on the world so people can go out and pick apples and thyme for thier cooking skill. What about grass in different colors.. or trees in various states of seasonal change. Perhaps I could figure out a way to make the leaves turn brown in the fall, and the trees die in the winter. grass could change to brown, back to green. Actual cactus that could sit on the desert tiles would be nice too. Farm animals. Cows, sheep, goats, pigs, horses. For example, the ogre royalty quest mentions ogres killing sheep. Wouldn't it be nice if there was a little farm by the ogre cave that had a bunch of sheep wandering about? Plus, you could slaughter them for ingredients! :) If we ever get transports working, maybe you could rent a horse and ride it to navar. 3. Maps. Some of the shops in scorn, or perhaps other cities as well, could use a little room like the one on the alchemy shop, with a forge, workbench, desk, etc, so people could actually use the new skills. Perhaps instead some of the unused houses in scorn could be transformed into work areas. Each one of these rooms might contain a few random books/scrolls that detail some of the formulae one might use. Perhaps some of the really easy formulae might be permanently detailed on a fake book, so a newbie could get right into the fun. (Imagine how neat it would be for a newbie dwarf to run through the newbie tower, and come out with a pile of orc bits, and make himself a nice pretty dagger) Also.. a lighting emporium for scorn would be really nice. A nice little shop that sells a variety of torches, flints, lamps, and other glowing things. When you put it on the map of scorn, it should be really brightly lit. :) Additional ideas welcome. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi