On 13-Nov-02 Todd Mitchell wrote: > > I think this is a good idea. If we got rid of the class/race > > face distinction and made a set of choosable arches for each > > race (with some overlap when body types are similar). Need a > > few more pictures here and there (some more elves, trolls, > > a halfling in full battle armour...maybe even a couple > > different dragon types, but they would be useful to reuse > > for npc's as well. It would be easier to have players pick > > from one big larger set, but I wouldn't want to see fireborn > > picking a halfling face, or a dwarf looking like a troll... > > Personally.. I'm all for letting players choose whatever > crazy picture they want.. within some amount of reason. This is mostly a matter of available art. The current system was chosen simply out of practical reasons: Player animations for classes exist only in humanoid shape. Due to the lack of non-humanoid class faces, such races must stick with their default race face. Extending the system would be nice - But it doesn't make a lot of sense while there is no art to support that. For a player animation you need faces in all four directions. You cannot just copy monster images because they don't support those directional facings. Of course one could argue: Let's just make the change, then people will automatically draw the art to support it. I don't have a problem with that philosophy, but past experience has shown that it doesn't work. I'd rather try to collect art before doing the change - then people might be better motivated to draw something, as they are eager to get the new feature. Andreas -- +++ GMX - Mail, Messaging & more http://www.gmx.net +++ NEU: Mit GMX ins Internet. Rund um die Uhr für 1 ct/ Min. surfen!