So.. as some of you might know.. I've been mucking with some code that reformats the world via the weather system. This is giving me the opportunity to see a few problems, and correct a few on the fly.. but I'm running into something thats really bugging me.. There is a wierd lack of scale on the worldmaps.. 1) There are two types of trees on the map. Really big trees, that take up a whole tile, and little trees that look like a mini forest. (evergreen vs evergreens). These look bizzare when placed together. 2) The mountains and hills match the scale for the little trees, but don't match the scale for walls and houses in the town. You end up with this wierd montage where streetlamps are the same size as a high mountain peak. I don't think mountains and hills are really fixable.. and I know there is a general "scale isn't relevant" thing in crossfire, I'm ok with that, but I'd like us to pick a style for the worldmaps and stick with it. Either: 1) All trees on the worldmap will be of the small variety. 2) All trees on the worldmap will be of the big variety. I can honestly make arguments either way. Once you get out of town.. the smaller trees really do look better. Unfortunately, the cobblestone roads kinda blow that sense of scale away. If the roads were more like the river tile, it would work better.. but we made them 2 wide for a reason. The bigger trees hold the sense of scale better with the town and roads.. but you end up with trees being bigger than houses. We have more variety with the bigger trees though, and with some of my newer code to handle seasons and whatnot, we can do alot more detail with them. They also look less out of place WRT your character standing next to them. Visually.. I like the smaller trees.. It looks more like a map. Conceptually.. I like the larger ones. They look better with the characters/monsters/towns.. and I can work with them a bit easier. I think my vote would probably be for the larger ones, though admittedly I started this email out intending to say the smaller ones. If we did go with larger trees.. one thing I would like to see is the tower image redone to be about twice as large. It looks really out of place in town. Either way. the mixture is what really drives me nuts. Does anyone have an opinion on this? --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi