On 30-Oct-02 Mark Wedel wrote: > I tend to find that big money makers at low levels is all the +1 and +2 > (and > occasional +1 of lythander or what not) armor and weapons. So cost of > scrolls > and wands could be reduced without much effect. > > But yeah, if you get less for that +2 armor, means you are just as far away > from buying that +2 shiled (if that's what your after). > > Reducing value (and cost) of armor/weapons does have some advantage in that > money and gems found in the dungeon is now more valuable. Also, the delta > for > buy/sell could be decreased. I think Mark described it much better than I did. I don't mean to drop the value of everything, just the more common, and useful stuff. What this would mean is, that when you find a particularly valulable item, say a ring, where you get 100plat.. you can afford more scrolls than you could have before. Also.. if the price of weapons and armor in the shops drop, then a player might actually be able to afford a decent set of starting equipment with what we give him to start. (which, I feel should be more) I don't think it's unreasonable to expect a warrior, to be able to get himself a decent set of armor, and a nice stick to wave around, to start out with. When he finishes the newbie training ground.. he should be able to afford a full set of armor, and quite possibly a +1 sword. Perhaps the price to identify should be dropped as well. I mean really.. who uses those beyond like level 5? > The artifacts being talked about are those from the lib/artifacts file. > Things like artifact cloaks and rings show up rarely in all cases. So if you > were looking for one, and found one in a shop, you may end up buying it. > > I would note that having larger numbers of some of the more commonly > desired > random items could help drain some money. Often, I know I may be needing pro > fire/cold potions, and would be willing to buy a whole bunch, but the shops > don't have any. > > But that probably won't make much difference for low levels.. What it will allow IMHO, is a few things: 1) Low level players may want a particular item, say a special ring, or a certain cloak, or crown. They can save up for it, and actually have a shot at buying it. 2) Mid level players can look for that one particular peice of equipment to round out thier arsenal. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi