pstolarc at theperlguru.com wrote: >> 1) Greatly reduce the selling price and value of most common goods. Scrolls, >> wands, staves, potions, armor, weapons. This allows low level charactrers and >> newbies, which are arguably the only people who use this stuff, to actually buy >> them from shops. > > > The problem with this, is that newbies get money from selling stuff, hence > you only move the issue. The low level chars then have less money to spend > on the less expensive items. I tend to find that big money makers at low levels is all the +1 and +2 (and occasional +1 of lythander or what not) armor and weapons. So cost of scrolls and wands could be reduced without much effect. But yeah, if you get less for that +2 armor, means you are just as far away from buying that +2 shiled (if that's what your after). Reducing value (and cost) of armor/weapons does have some advantage in that money and gems found in the dungeon is now more valuable. Also, the delta for buy/sell could be decreased. > I like this idea, but I would run through the maps in the area as DM, and > mapinfo them to get a feel for the average difficulty level of those maps. > And in the end, I don't see it as having all that much effect. Artifacts, > (justifiably), are more powerful than anything that can be found in the > stores. So, what's the point? > > The way I play is to get +2 equipment from the stores. This is easily > within the reach of most newbies the way things stand. And it's fairly > easy to find. Once I'm set with mostly +2 equipment, I go adventuring for > artifacts, only buying equipment to replace stuff that got hit with acid. > I then save up for spellbooks, resistance potions, amulets, rings and > enchant armour scrolls. The artifacts being talked about are those from the lib/artifacts file. Things like artifact cloaks and rings show up rarely in all cases. So if you were looking for one, and found one in a shop, you may end up buying it. I would note that having larger numbers of some of the more commonly desired random items could help drain some money. Often, I know I may be needing pro fire/cold potions, and would be willing to buy a whole bunch, but the shops don't have any. But that probably won't make much difference for low levels..