[CF-Devel] Diseases in the arena

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Sun Apr 6 11:00:36 CDT 2003


On 05-Apr-03 Mark Wedel wrote:
>
     
        A simple fix for this would be that disease won't spread to no magic (or no
     
     >
     
      cleric magic) spaces.
     
     
This would kind of suck, as on occasion I have used diseases creatively in
no-magic areas.  To make them not spread just to fix the arena seems a bit of
overkill.
 
>
     
        Other alternative would be diseases don't spread on battleground spaces. 
     
     
This might be preferrable..

Or perhaps a no-disease space that could line the outer walls separating the
battleground and the spectators.

---
Tim Rightnour <
     
     root at garbled.net
     
     >
NetBSD: Free multi-architecture OS 
     
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NetBSD supported hardware database: 
     
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