On 05-Apr-03 Mark Wedel wrote: > A simple fix for this would be that disease won't spread to no magic (or no > cleric magic) spaces. This would kind of suck, as on occasion I have used diseases creatively in no-magic areas. To make them not spread just to fix the arena seems a bit of overkill. > Other alternative would be diseases don't spread on battleground spaces. This might be preferrable.. Or perhaps a no-disease space that could line the outer walls separating the battleground and the spectators. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel