[CF-Devel] Diseases in the arena
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Sun Apr 6 11:00:36 CDT 2003
On 05-Apr-03 Mark Wedel wrote:
>
A simple fix for this would be that disease won't spread to no magic (or no
>
cleric magic) spaces.
This would kind of suck, as on occasion I have used diseases creatively in
no-magic areas. To make them not spread just to fix the arena seems a bit of
overkill.
>
Other alternative would be diseases don't spread on battleground spaces.
This might be preferrable..
Or perhaps a no-disease space that could line the outer walls separating the
battleground and the spectators.
---
Tim Rightnour <
root at garbled.net
>
NetBSD: Free multi-architecture OS
http://www.netbsd.org/
NetBSD supported hardware database:
http://mail-index.netbsd.org/cgi-bin/hw.cgi
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