[CF-Devel] Fw: Diamonds
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Apr 15 04:21:49 CDT 2003
Mark Wedel wrote:
>
>
As it is now, there is one case where items don't get randomized types where
>
they would cause the least annoyance - rings. Rings, as is, tend not to stack,
>
so to note if the ring is silver, gold, bronze, or whatever isn't likely to
>
cause any extra annoyance. Now the material type wouldn't make any difference
>
for the rings (except maybe value)
The value of a magic ring is largly determined by it's magic, material
playing a minor role.
Bernhard
--
Low end Serverhousing ab 25 e inkl. 1x 11 e/GB, etc.:
http://bksys.at
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