[CF-Devel] Patch: Windows compilation
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Fri Aug 1 08:39:26 CDT 2003
Hi.
Having tried to compile CF server under Win32 (MSCV), I had to change
some things...
So here are some patches enabling successful compilation.
The first, global.patch, fixes bad u/sint46 for Win32 in include/global.h
There was no SIZEOF_LONG defined, so it would error...
Also, the Python includes define SIZEOF_LONG_LONG as 8, so it's better
to have some coherence somewhere :-)
The second is for common/map.c
It fixes broken check_path which would simply ignore the prepend_dir
argument, resulting in broken map links in big maps... (would try to
find map in world/world_xxx_xxx instead of share/maps/world/world_xxx_xxx).
I think they don't change anything for other platforms.
I successfully compiled & ran the server under Win32. I may be missing
some changes, I'll check that tonight. Also Python things seem to be
slightly broken right now, I'll try to fix & submit patches as required.
And please, if I shouldn't submit patches directly to the list, or if
the format is wrong, just tell me so i fix that too :-)
Nicolas 'Ryo'
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RCS file: /cvsroot/crossfire/crossfire/include/global.h,v
retrieving revision 1.41
diff -r1.41 global.h
60a61,70
>
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#ifdef WIN32
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// Python plugin stuff defines SIZEOF_LONG_LONG as 8, and besides __int64 is a 64b type on MSVC...
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// So let's force the typedef
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typedef unsigned __int64 uint64;
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typedef signed __int64 sint64;
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// Needed for experience
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#define atoll _atoi64
>
>
#else // WIN32
73c83
<
---
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#endif // WIN32
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RCS file: /cvsroot/crossfire/crossfire/common/map.c,v
retrieving revision 1.55
diff -r1.55 map.c
182,184d181
< #ifdef WIN32 /* ***win32: check this sucker in windows style. */
< return(_access(name,0));
< #else
192a190,193
>
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#ifdef WIN32 /* ***win32: check this sucker in windows style. */
>
return(_access(buf,0));
>
#else
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