[CF-Devel] multistage map
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Thu Aug 7 14:36:17 CDT 2003
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As i said, why, when being on the roof of a house, can't i see what happen
below? In the garden.
I the screenshot, there is no garden, i created a 'stackable wall'. I mean you
can create whole towers but just adding walls ontop of wall on top of wall
.... Am a really bad drawer, need some help before this code can be used
cause, not stackable wall=no roof = no use of seeing below :(
The left part of screen is a guy on top of roof
The transparent parts of map (aka no floor) show the map below it where
another player is standing.
The right part of screenshoot is what the player below see. Not the roof, but
the inside of house (strangley shaped house but who cares. i said i can't
draw).
I will perhaps extend the system so if player is far enough from house he see
the roof instead of the inside.
Still need to code the fact a player can fall from the roof if not flying.
With this system we could create a bridge crossing another road. Players on
the brige can easily cross people below since, technically, for the server
the 'roof' and the ground are 2 different map (they just stack at visible
part). Am convinced all this could give a bit of reality or even help create
real 3D maze in maps quest since you will see exist but need to get up to
reach :)
go take a look.
http://users.skynet.be/am248983/crossfire_multistages2.png
all is done server side, no client change
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