[CF-Devel] multistage map
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Thu Aug 7 14:58:25 CDT 2003
That's pretty friggin cool. I have tried faking this in the past, but
having it work so you can look down over the folks on the ground is really
nice to see.
Now if we can get different blocking types worked in so that you block by
movement type (flying, walking, swiming...) and have arrows flying over
water and low walls, players jumping over pits, forcefields that block
flying objects... then we can build some real interesting maps.
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