That's pretty friggin cool. I have tried faking this in the past, but having it work so you can look down over the folks on the ground is really nice to see. Now if we can get different blocking types worked in so that you block by movement type (flying, walking, swiming...) and have arrows flying over water and low walls, players jumping over pits, forcefields that block flying objects... then we can build some real interesting maps. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel