[CF-Devel] Re: [CF-Devel] Features suggestions: 'mail' box &
blackboard
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Mon Aug 11 02:00:04 CDT 2003
nicolas.weeger at laposte.net
wrote:
>
or we could do something like: two players put items in special spaces,
>
and can both reclaim'em when they want. only those 2 players can access
>
that space. Then both agree that the trade is ok (with delay if needed,
>
ie not at the same time). When both have agreed, items are swapped, so
>
the exchange is done. The key being that both agree, or no deal.
I thought someone had made a map that did just this.
Eg, each player would put the items they are trading in some spot. Then each
pulls a lever that locks the items so neither player can get to them. Then
after verifying that the items are correct, they pull another level - only when
both levers are pulled, can the player access the item the other player left for
the trade.
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