[CF-Devel] Re: [CF-Devel] Re: [CF-Devel] Features suggestions: 'mail' box & blackboard
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Mon Aug 11 08:15:39 CDT 2003
>
What happens if a player decide to disconnect after locking worthless items
>
while other player has put an excalibur for trade?
>
And what if they don't agree and a player refuse to pull again first lever to
>
take back items?
I was thinking of the possibility for any player to abort the transaction at any point.
That way if A disconnects while B has locked some items, B just pulls a lever to release'em....
Obviously we want to make sure no one ever gets robbed :-)
Nicolas 'Ryo'
Accédez au courrier électronique de La Poste : www.laposte.net ;
3615 LAPOSTENET (0,34/mn) ; tél : 08 92 68 13 50 (0,34/mn)
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