Here are the changes I have so far. Changes against 1.5.0 Most of it is working ok. I still have to work on adding a force to the player to lock them out of the store for a period of time. Also there is a BUG that I'm not sure how to fix. When the player is thrown out of the store, the UNPAID objects are dropped. The problem I have is that the items still appear in the player inventory afterwards. Here is what I have so far. I'm trying attachments, but not sure if the mailing list will handle it. Please yell if this is a problem. shopsteal.arc goes in arch/shop. Also Copy a blank image to shopsteal.base.111.png in shop. The following lines are an example of a stealing shop. This is for the weaponshop in scorn with two punshments. arch shopsteal hp 1 sp 13 slaying /scorn/shops/weaponshop expmul 2.0 #difficulty end arch shopsteal hp 14 sp 1 Wis 23 # for players above level 23, send them to jail 15 min slaying /scorn/misc/jail end -------------- next part -------------- A non-text attachment was scrubbed... Name: define.h.diff Type: text/x-diff Size: 46 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20030826/ee5f398e/define.h.bin -------------- next part -------------- A non-text attachment was scrubbed... Name: skills.c.diff Type: text/x-diff Size: 3213 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20030826/ee5f398e/skills.c.bin -------------- next part -------------- Object shopsteal name shopsteal face shopsteal.111 Wis 0 expmul 1.0 invisible 1 no_pick 1 type 160 end