[CF-Devel] Stealing Idea + simple patch
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Aug 26 12:11:40 CDT 2003
Here are the changes I have so far. Changes against 1.5.0
Most of it is working ok. I still have to work on adding a force to the
player to lock them out of the store for a period of time.
Also there is a BUG that I'm not sure how to fix. When the player is thrown
out of the store, the UNPAID objects are dropped. The problem I have is that
the items still appear in the player inventory afterwards.
Here is what I have so far.
I'm trying attachments, but not sure if the mailing list will handle it.
Please yell if this is a problem.
shopsteal.arc goes in arch/shop.
Also Copy a blank image to shopsteal.base.111.png in shop.
The following lines are an example of a stealing shop. This is for the
weaponshop in scorn with two punshments.
arch shopsteal
hp 1
sp 13
slaying /scorn/shops/weaponshop
expmul 2.0 #difficulty
end
arch shopsteal
hp 14
sp 1
Wis 23 # for players above level 23, send them to jail 15 min
slaying /scorn/misc/jail
end
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Object shopsteal
name shopsteal
face shopsteal.111
Wis 0
expmul 1.0
invisible 1
no_pick 1
type 160
end
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