[CF-Devel] Summoning bug: can't level up

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Tue Dec 30 20:12:32 CST 2003


On Tue, Dec 30, 2003 at 08:08:30PM -0300, Karla Stenger wrote:
>
     
      Maybe a way to solve this relatively easy and intuitive could be instead of
     
     >
     
      doing "current_level -2" to calculate the repelled level calculate it like
     
     >
     
      "(int)(current_level * percentage)" percentage beeing some number between 0.8
     
     >
     
      and 0.99 perhaps? Maybe even lower, i'm just saying a number.
     
     
Hey neighbor!  You have my vote, not only this solves the
proposed problem, but it also makes repelled paths *more*
cumbersome at higher levels, which I think is desirable.
(Once you're past level 50, 2 levels aren't a lot)

[]s,
                                               |alo
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