[CF-Devel] Summoning bug: can't level up
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Tue Dec 30 20:12:32 CST 2003
On Tue, Dec 30, 2003 at 08:08:30PM -0300, Karla Stenger wrote:
>
Maybe a way to solve this relatively easy and intuitive could be instead of
>
doing "current_level -2" to calculate the repelled level calculate it like
>
"(int)(current_level * percentage)" percentage beeing some number between 0.8
>
and 0.99 perhaps? Maybe even lower, i'm just saying a number.
Hey neighbor! You have my vote, not only this solves the
proposed problem, but it also makes repelled paths *more*
cumbersome at higher levels, which I think is desirable.
(Once you're past level 50, 2 levels aren't a lot)
[]s,
|alo
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