-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Le Mardi 8 Juillet 2003 05:31, Todd a écrit : > To get the ball rolling here are some graphics to work with. That > template sure sped things up. > I can ditch the grey checkers if necessary, but they make it much easier > to manage/edit so if you can make them transparent via the smoothing > engine it would be swell. Let me know if these are usable- I haven't > built a smoothing server yet. > > http://abraxis.sytes.net/games/cfstuff/smooth > > Ahem! Sorry for the misunderstanding. The grey checker was there for example reasons. It represent a lot of work to remove it from the picture 'on the fly' Could you remove this from your pics and replace it with an alpha layer? Perhaps submitting the grey checker alone so drawers can, work time, slide it behind the picture could be easier. Apart from the grey checkers, your picture are useable :P i just submitted the server and client with the smoothing code associated with this way of doing things (i submitted pictures 2 days ago but couldn't commit code at that time since unstable ....) Still need to test your pictures ingame to have a really good idea in what it will result :P > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQE/CsDqHHGOa1Q2wXwRAib/AJ9LQnTE8EhlFny6AVXrwbm1AON3NwCfXPCH a2gQXo9jhKj2YLP8myZzwMU= =MOGS -----END PGP SIGNATURE----- _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel