Todd Mitchell wrote: > Ah, I spoke too soon about large images being fully supported > in the java editor. Here is an artifact I noticed in the > map window... This is handled fine in the other panels however. The support for large images came from the Daimonin stuff. I hadn't implemented it for CF specifically, so no wonder it didn't work. Now I've updated the map drawing logic to do this correctly. Hope it works. :-) I don't know much about the big image code, so it's possible that there are exceptional cases where the editor still doesn't handle it correctly. I'll try to fix such cases when they turn up. AndreasV -- +++ GMX - Mail, Messaging & more http://www.gmx.net +++ Jetzt ein- oder umsteigen und USB-Speicheruhr als Prämie sichern! _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel